FANDOM


Template:Redirect Template:Infobox game

Template:StrategyWiki

Pokémon Gold Version (Japanese: ポケットモンスターTemplate:Tt Pocket Monsters: Gold) and Pokémon Silver Version (Japanese: ポケットモンスターTemplate:Tt Pocket Monsters: Silver), also respectively known as Pocket Monsters: Gold Version (Japanese: ポケットモンスターきんバージョン) and Pocket Monsters: Silver Version (Japanese: ポケットモンスターぎんバージョン) in the in-game credits of the Japanese versions, were the first core series games of Generation II for the Game Boy. They were released in Japan on November 21, 1999, in North America on October 15, 2000, and in Europe on April 6, 2001. Like Template:Game, they are paired versions, with few differences aside from available Template:OBP.

As Pokémon had become an international phenomenon already with the release of Template:Game and Template:Game in North America and other regions, the localized versions of these games were greatly expected. Much like Red and Green (Red and Blue overseas), Gold and Silver were followed shortly by a solitary version with minor changes, Template:Game, as well as remakes two generations later in the form of Template:Game for the Nintendo DS.

Unlike earlier games, Gold and Silver take place in the Johto region, west of the region that the original games take place in, Kanto. However, Kanto can be traveled to later in the games.

PlotEdit

Template:Spoilers

Main gameEdit

Template:Ga begins their journey from New Bark Town, running an errand for Professor Elm to Mr. Pokémon's house to discover what he was so excited about. Elm supplies the player with one of three Pokémon, Template:P, Template:P, or Template:P, for this errand. After Mr. Pokémon's discovery turns out to be an Template:Pkmn, the player returns to New Bark, only to find that a suspicious Template:Ga seen lurking outside of Elm's lab earlier has stolen one of Elm's Pokémon— the one that the player's choice is weak to, coincidentally. Upon defeating him and returning to New Bark, the player gives the name of the boy (the player can choose any name, provided it fits under the seven-character limit; his name defaults to SilverTemplate:Sup/2 or GoldTemplate:Sup/2) to a police officer who has come to investigate the incident. Elm is amazed by the Egg and insists on studying it, allowing the player to keep the Pokémon they traveled with as a starter Pokémon. From here, he encourages the player to journey across Johto and challenge the eight Gym Leaders, Falkner, Bugsy, Whitney, Morty, Chuck, Jasmine, Pryce, and Clair, and eventually the Pokémon League (though this is a long way off). With the first Gym in nearby Violet City, the player heads off on their adventure.

After defeating Falkner for the Template:Badge, Elm's assistant appears to give the player the Egg, which will later hatch into a Template:P. Heading south towards Azalea Town by way of Template:Rt and Union Cave, the player meets up with the villainous Team Rocket, formed again after it was disbanded three years prior in the neighboring Kanto region by Template:Ga. They are cutting off the tails of the Template:P that are legendary in Azalea, intending to sell them for a large profit. Kurt, a local maker of specialty Poké Balls, is greatly angered by this, and requests the player's help in chasing away Team Rocket and saving the Slowpoke. Though he falls into Slowpoke Well, hurting himself in the process, he begs the player to continue on to fight the organization with their Pokémon. After this has been done, and Team Rocket is chased away from Azalea, Kurt gives the player a Template:Ball and will make his specialty Poké Balls when brought any kind of Apricorn, one per day. After defeating Bugsy in the Azalea Gym for the Template:Badge and defeating the red-haired boy (Silver) once again, the player can journey into Ilex Forest to find the Charcoal maker's Template:P and get Template:HM. With this, Ilex Forest can be navigated through towards Template:Rt. On Route 34, a Pokémon Day Care is set up, however, unlike the one found in Kanto on Template:Rt, it is capable of raising two Pokémon at once. If these Pokémon are similar enough, and if a male and female have been put in together, a Pokémon Egg can be produced.

Venturing into Goldenrod City, the player's third Badge, the Template:Badge, awaits. After defeating Whitney and getting the Badge, receiving a SquirtBottle allows the player to move the Template:P blocking Template:Rt to the north. If it is Tuesday, Thursday, or Saturday, the Bug-Catching Contest will be occurring at the National Park on Template:Rt, as well. In Ecruteak City, Bill, the developer of the PC Pokémon Storage System is performing repairs on the Time Capsule, and as the player arrives, he will finish, asking for them to come visit him in his parents' house in Goldenrod, where he will give away an Template:P. Another Gym is in Ecruteak, where the Template:Type Leader Morty battles for the Template:Badge.

The player goes on through Template:Rt and Template:Rt to arrive in Olivine City. Once there, they learn from Silver that Jasmine, the Gym Leader, is not available at the moment, since she is taking care of the lighthouse's Ampharos and refuses to leave until the Pokémon is given a special medicine from Cianwood City. The player thus surfs their way through Template:Rt and Template:Rt to get to Cianwood. There, they encounter the Template:Type Leader Chuck, who presents the player with the Template:Badge. They get the SecretPotion from the Cianwood Pharmacy and goes back to Olivine. Jasmine, relieved after getting her Ampharos's medicine, goes back to taking Gym challenges. Her Pokémon specialty is of the {{Steel}} type. When the player gets their sixth Badge, the Template:Badge, they travel to Mahogany Town, through Template:Rt. The Gym is blocked by a man and the way to Template:Rt and the Ice Cave is blocked by a man trying to sell RageCandyBars.

The player heads north to Template:Rt and the Lake of Rage. Upon entering the gate, two Template:Tcs charge them Template:Pdollar1000 to go through. When the player gets to the lake, they encounter the Red Gyarados. After the player defeats, catches or flees from it, they receive the Template:Key. A caped man named Lance appears on the shore and reveals Team Rocket's secret hideout to the player. The player goes back to Mahogany and goes through the hideout, along with Lance. Team Rocket's plan was to emit sound waves, inducing the Magikarp in the lake to evolve into Gyarados, which caused the effect of the Red Gyarados. Once the player defeats all the Rockets and disables the wave-emitting machine, they can challenge Pryce, the town's Template:Type Gym Leader.

Upon defeating the Gym Leader and obtaining the Template:Badge, the player receives a phone call from Prof. Elm about a strange radio signal emitted by Team Rocket, trying to connect with their missing leader, Giovanni. The player goes to the Goldenrod Radio Tower to investigate. Once there, they find the Tower to be taken over by Team Rocket. When the player ascends to the top floor, they find the director of the Radio Tower, only to discover that he has been impersonated by a Rocket and that the real Director is actually locked in Goldenrod's basement. Once the player enters the basement, they are once again encountered by Silver, who intends to defeat Team Rocket all by himself. He still questions the way he treats his Pokémon. Once the player gets to the very bottom of the basement, they find the Tower's real Director. He gives the player the Card Key, so that they can access the higher floors of the Radio Tower.

After clearing all of the Rockets, effectively disbanding them, the player receives either a Template:Key to encounter Template:P or a Template:Key to encounter Template:P, in the Gold and Silver versions respectively. The player can either go to the Tin Tower or the Whirl Islands at this point, to challenge Ho-Oh or Lugia, respectively; alternatively, they can go straight to Template:Rt, now unblocked, and through the Ice Cave to get to Blackthorn City. There the player can challenge Clair, the Template:Type Gym Leader. Before giving the player the Template:Badge, however, Clair requires the player go through a test to prove their worthiness. To complete this test, the player must enter the Dragon's Den and retrieve a Template:DL. When the player finds the item, they receive the Rising Badge from Clair. Having obtained all 8 Badges, the player returns to New Bark Town, traveling down Template:Rt and Template:Rt.

Professor Elm contacts the player, and awards them with a Template:DL when visited. From New Bark, the path to the Pokémon League is to the east, across Template:Rt and into Kanto, then across Template:Rt and through Template:Ka to Indigo Plateau. When the player reaches the exit of Victory Road, Silver appears again and battles the player.

The Elite Four awaits the player if they have collected all eight Badges. When the player enters the League, they must face all four in sequence. Will, who trains Template:Type Pokémon, is first, followed by Koga, who specializes in {{Poison}} Pokémon. Following is Bruno, who uses {{Fighting}} Pokémon, and finally, Karen, who specializes in the {{Dark}} type. After defeating these four, the reigning Pokémon Champion, Lance, challenges the player to a final battle. After his defeat, Template:Prof and his co-host on Pokémon Talk, DJ Mary, arrive and congratulate the player. Lance then takes the player to a back room and tells the player that they are admitted into the Hall of Fame. The credits roll.

PostgameEdit

After the credits roll, the player ends up back in New Bark Town in their room; however, Professor Elm calls, requesting a favor. After visiting his lab, he gives the player a Template:Key that allows access to the S.S. Aqua, a ship that travels to and from Kanto, the region that Elm wishes for them to explore. On the first entry into the S.S. Aqua, a man will bump into the player, and will ask them for help as he has lost his granddaughter on the ship. After locating her in the captain's cabin and reuniting her with his grandfather, the ship will arrive in Vermilion City, where the player will take their true first steps in Kanto.

At this point, the player is given free reign to travel throughout the (scaled-down) Kanto region, and collect the eight Badges from Generation I's Gym Leaders. The player can accomplish this in any order; however, certain events must be completed before some Leaders can be challenged. For example, a Team Rocket grunt has stolen a Template:Key from the Kanto Power Plant and hidden it inside Cerulean City's Gym; the grunt must be fought and the Machine Part restored to the Power Plant before Misty can be found at Cerulean Cape and persuaded to return to the Gym. Giovanni, the previous Leader of Viridian City, has now left, and former Indigo Template:Pkmn Template:Ga is now its Leader; however, Blue is at the site of Cinnabar Island, musing over its destruction by the local volcano's eruption. When found there, Blue will return to Viridian Gym to be battled. Blaine was the Leader of Cinnabar Gym; when the town was destroyed, he took refuge in one of the Seafoam Islands and can be fought there.

When the player has earned all eight Kanto Badges (and, therefore, all sixteen Badges in the game), Oak allows them to venture to Template:Rt and, past it, Silver Cave, a location where only the greatest of Trainers can venture. Silver Cave is a grand set of open tunnels and passages which are riddled with powerful Pokémon, but the player continues to travel through to the end of the cave, where Template:Ga, now a Pokémon Master, stands alone to be fought. When Red is defeated, the credits roll again and, afterward, the player is deposited at Route 28's Pokémon Center, outside of Silver Cave.

BlurbEdit

Enter a whole new world, with new Pokémon to capture, train and battle! Meet Professor Elm and get the all-new Poké Gear, including Template:DL, Template:DL, cell phone and clock. Set the clock then watch as day turns to night and events take place in real time— and be sure to keep an eye out for Pokémon that come out only at night!

ConnectivityEdit

Pokémon Gold and Silver continued the tradition allowing players to trade Pokémon between two cartridges via a Game Boy Link cable, but also revamped it as well. Gold and Silver (as well as Crystal) introduced backwards-connectivity to the trading processes, allowing players to trade with other Generation II games, as well as Red, Blue and Yellow (and Green, in Japan). This has to be done in order to complete the Pokédex without cheating or using glitches, since each of the games has version exclusive Pokémon which cannot be obtained in another version.

The games are not compatible with games released as part of later generations.

The games could also connect to a Game Boy Printer provided you have a Link Cable. Upon connectivity, one could print out pictures of Pokémon from the Pokédex or Pokémon summaries from one's party. In Pokémon Crystal, a feature was added where one could print out a translation of Template:P, which helped them translate ruins easier.

FeaturesEdit

GymsEdit

There are eight Pokémon Gyms in Johto, each with their own type affiliation. The Gym Leaders are Falkner ({{Flying}}), Bugsy ({{Bug}}), Whitney ({{Normal}}), Morty ({{Ghost}}), Chuck ({{Fighting}}), Jasmine ({{Steel}}), Pryce ({{Ice}}) and Clair ({{Dragon}}). These Gyms notably feature the types not accounted for by Kanto Gyms, with the exception of the {{Dark}} type. Since Kanto is accessible after defeating the Elite Four, players can visit the eight Pokémon Gyms in the region, even though there have been some changes. The Gym Leaders are Brock ({{Rock}}), Misty ({{Water}}), Lt. Surge ({{Electric}}), Erika ({{Grass}}), Janine ({{Poison}}), Sabrina ({{Psychic}}), Blaine ({{Fire}}) and Template:Ga (various).

Elite FourEdit

Gold and Silver introduce a new Elite Four syndicate, though it is found at the same location as it previously was in the Red and Blue versions: Indigo Plateau. The Elite Trainers are Will ({{Psychic}}), Koga ({{Poison}}), Bruno ({{Fighting}}), and Karen ({{Dark}}); the Template:Pkmn is Lance, who uses Template:Type Pokémon. Lorelei and Agatha, who were part of the Elite Four in Generation I, do not appear in Generation II, nor are they mentioned.

PokémonEdit

The games feature 100 new Pokémon species, plus the 151 Pokémon of Generation I. Despite this, not all Pokémon are available to a single player, regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or glitches. Template:P is the only Pokémon in Gold and Silver that must be acquired by either attending either a Nintendo sponsored event or cheating.

Version exclusivesEdit

For unknown reasons, two sets of Version-exclusive Pokémon, Template:P and its evolution Template:P, along with Template:P and its evolution Template:P, were swapped between the Japanese and localized releases, with the former available in Japanese Gold and international Silver and with the latter available in Japanese Silver and international Gold. However, this situation did not occur with the remakes, HeartGold and SoulSilver.

Gold
Template:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:Moveentry
Silver
Template:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:MoveentryTemplate:Moveentry

PokégearEdit

The Pokégear is received at the beginning of the game from the protagonist's mother. It has several functions, some of which will need to be unlocked during the game by receiving special expansion cards. The Pokégear displays the day of the week and the time of day, entered at the beginning of the game, a map of Johto (and later Kanto) once the Map Card is obtained, a cellphone, allowing the user to make calls to people that they've traded phone numbers with, and a radio which allows the player to get tips from Professor Oak and DJ Mary on Oak's Pokémon Talk, affect how active wild Pokémon are by playing Pokémon March or Pokémon Lullaby on the Pokémon Music station, or listen to the Lucky Channel to keep track of the Radio Tower's lottery promotion.

ApricornsEdit

More specialized Poké Balls were introduced in these games. A Template:Ball is more effective if used against a Pokémon caught with a fishing rod, a Heavy Ball is used to catch large, heavy Pokémon like Template:P, and a Template:Ball will make a Pokémon more comfortable and friendly to its Trainer much more quickly. To obtain these Balls, Apricorns must be picked from special plants found throughout Johto, and Kurt in Azalea Town will fashion these into the different Balls based on their color. However, Kurt can only make one Ball at a time, and players must wait until the next day for Kurt to finish the Ball.

KantoEdit

After defeating Lance, and becoming the Pokémon Champion, players can travel to Kanto, the region introduced in Generation I, and see how things have changed over the past three years:

  • Due to a power outage, a key is no longer required to open the door to Lt. Surge, and the garbage cans in his Gym are all empty (save for trash).
  • A volcano has destroyed everything but the Pokémon Center on Cinnabar Island, leaving a rain-filled crater behind.
  • Template:P, Template:P, and Template:P are no longer found in Kanto, logically because they have already been caught in Generation I. The Cerulean Cave and Template:P are also gone, though a man near the cave ruins does mention the dungeon, and a hidden item called the Berserk Gene can be found in the water near its former entrance.
  • Bill's house is still present at the Cerulean Cape, but Bill is currently visiting his family in Johto's Goldenrod City. The house is being watched over by his grandfather.
  • Blaine has moved his Gym to one of the Seafoam Islands due to Cinnabar's volcanic eruption. As a result, no wild Pokémon can be found in the Seafoam Islands.
  • Template:Ga (Green in the Japanese versions), the rival of Generation I, is now the leader of the Viridian City Gym. Giovanni is nowhere to be seen, though he is clearly mentioned many times, as Team Rocket aims to find him.
  • Template:Ga, the Generation I protagonist, appears in Johto's Mt. Silver, serving as the game's true final challenge. His highest level Pokémon is a level 81 Pikachu. Red also has a Template:P at level 75, a Template:P, Template:P, and Template:P, each at level 77, and a level 73 Template:P. The first five Pokémon are specially obtainable in Pokémon Yellow.
  • The Template:OBP still lives in Saffron City, but has moved to another area of town. Her old house was demolished to make way for the Magnet Train station. As compensation, she received a free rail pass from a man at the station, which she gives away to the player after the return of her Template:Key. According to her mother, this is the same Template:DL that Red exchanged for Template:TM in Generation I.
  • Kanto Gym Leaders use Generation II Pokémon in addition to Generation I Pokémon.
  • Remixes of most of the overworld and battle music from the Generation I games are used. Some notable exceptions include Cinnabar Island's music and the music from various Team Rocket hideouts.
  • Most routes were shortened, but cities and towns generally remained the same size except Celadon City, which shrank slightly.
  • Pokémon seen in the wild are different: many Generation II Pokémon can be found. Some Pokémon that were previously restricted to the Template:Safari can be caught in wild areas, such as Template:P in Template:Ka and Template:P in Rock Tunnel.
  • The entrance to Team Rocket's headquarters in the basement of the Celadon City Game Corner has been removed, although a man in Celadon's Pokémon Center alludes to it.
  • The formerly-abandoned Kanto Power Plant is now used to power the new Magnet Train (which may have led to the departure of the Pokémon that once infested the plant in Generation I).
  • The Template:DL in Cerulean City is closed, and the owners have moved to Goldenrod City in Johto.
  • The Template:Ka in Viridian City has now had his coffee, and says, "Hey, kid! I just had a double shot of espresso and I am wired!" He references the fact that in Generation I he taught the player how to catch Pokémon, and asks if the player believes him, but does not attempt to teach this time around.
  • The Fighting Dojo's master is away training, so the Fighting Dojo only provides a Focus Band left behind. The master is training in Mt. Mortar in Johto. When found and defeated, he will give away a Template:P.
  • The museum in Pewter City is closed for renovations.
  • The other caverns and Viridian Forest all have the same layout as they did before (with the exceptions of Mt. Moon and the Seafoam Islands), but reduced in size.
  • Koga, the former Gym Leader of Fuchsia City and now a member of the Elite Four, has been replaced by his daughter Janine.
  • The Pokémon Tower in Lavender Town has been replaced by a Radio Tower, similar to the one in Goldenrod City. In turn, the Pokémon grave sites were moved into the newly added Soul House. Access to the upper floors of this Radio Tower is restricted, a safety precaution taken as a result of Team Rocket's takeover of Johto's Radio Tower.
  • The Safari Zone is closed while the warden is on a vacation. Instead, the Bug-Catching Contest at the National Park takes its place. Through external game manipulation, an unused portal to the Safari Zone in Fuchsia City can be found. Players can use a cheating device to enter the unfinished Safari Zone.[1]
  • The Template:OBP from Celadon City to Lavender Town has been sealed indefinitely, ostensibly due to vandalism. A sign cites local complaints about battles there and a local Biker Gang complains about it closing down because it was their base.
  • Victory Road's length has been drastically shortened, and no longer includes the barriers, boulders, Trainers, and pressure sensors. Trainers can be found outside, but no longer in Victory Road itself.
  • Viridian Forest has been reduced to shrubs, and wild Pokémon can only be caught in the grass of what used to be Template:Rt.
  • Route 23 has been reduced to a short path leading between Template:Ka's exit and Indigo Plateau.
  • The Pokémon Center on Route 4, outside Mt. Moon, is no longer there, leaving the player to trek all the way to Pewter City to heal their Pokémon.

New featuresEdit

Gold and Silver introduced a number of features to the Pokémon video game franchise, many of which set a new standard for every game in the series that followed. Gold and Silver introduced the concept of storing items such as healing items, Poké Balls, and key items in separate compartments in the Bag. The updated battle screen showed both how much experience points a Pokémon had until its next level and whether an encountered wild Pokémon's species has already been captured. Also, held items raised the bar for strategy, allowing players to outspeed opponents, heal ailments, restore Template:Stat in Template:Pkmn, boost the power of moves of a specific type, or increase the Pokémon's friendship, among other uses. All Template:Pkmns battled by the player had their own unique name, and some would be available for rematches later in the game.

A time system was also introduced. Throughout the game, Pokémon appearances are influenced by time of day: morning, day, and night. Template:P, for example, only appears at night (since it's an owl-like Pokémon). Certain events are also determined by the day of the week, like the Bug-Catching Contest which is held in Johto's National Park on Tuesday, Thursday, and Saturday. Depending on the day of the week, either "Pokémon March" or "Pokémon Lullaby" can be heard on the PokéGear radio. Pokémon March raises the chance of a Pokémon appearing when the player walks into the grass, while Pokémon Lullaby decreases that chance.

BreedingEdit

With the introduction of Template:Pkmn, all Pokémon belong to one or two Egg Groups. It is important to note that legendary Pokémon cannot be bred; they are genderless, and will not breed, even with a Template:P (which can breed with any Pokémon capable of breeding).

A baby Pokémon will be born when a male Pokémon and a female Pokémon that share at least one Egg Group are left at the Pokémon Day Care. In the case of Pokémon that are always male (Template:P, Template:P, Template:P, etc.), or Pokémon who can breed but whose gender is unknown (Template:P, Template:P), the only way to produce a baby from these species is by breeding them with a Ditto.

A baby Pokémon will inherit the species of its mother (or non-Ditto parent in the case of a Ditto breeding) and inheritable moves from its father (when it's not a Ditto). Fathers always pass down TM moves that the baby's species could learn, which are valuable (since some are only obtainable one time). If both parents know a move that the baby's species learns by leveling up, the baby is born knowing that move as well. Fathers may also pass down special moves called "Egg moves" to the baby that it would not normally be able to learn by leveling up or evolving.

Shiny PokémonEdit

These games introduced Shiny Pokémon—Pokémon which have a different coloring than their species has normally, and which appear very rarely (a 1 in 8192 chance). In these games, Shiny Pokémon often have higher stats than regular Pokémon, but can never achieve maximum stats for that species (as Shininess is based on the Pokémon's Template:IVs in this generation).

In this generation, the odds of an Template:Pkmn hatching into a Shiny Pokémon can be significantly increased if one or both parents are Shiny.

There is one Pokémon guaranteed to be Shiny: a Red Gyarados can be found at the Lake of Rage. Since it is part of the storyline, it is impossible not to encounter this Pokémon as Shiny.

PokérusEdit

Pokérus (a portmanteau of "Pokémon" and "virus") was introduced. Encountering a Pokémon with the virus is even rarer than encountering a Shiny Pokémon, with the odds estimated to be somewhere around a 1 in 21,845 chance. Pokérus doubles the special experience (a concept adapted to later installments as effort values) that the player's Pokémon gain each time the infected Pokémon participates in battle (provided the battle is won and the infected Pokémon does not faint).

Type and stat changesEdit

Two new types were introduced, {{Steel}} and {{Dark}}. These two types serve to balance the {{Psychic}} type, which previously was only weak to Template:Type moves. In addition, the Steel and Dark types also balanced the {{Fighting}} type, which was only super effective against {{Normal}}-, {{Ice}}-, and Template:Type Pokémon (all of which were rarely used in competitive battling); Steel and Dark are both weak to Fighting-type moves. Steel-type Pokémon are known for their very high defense; they are highly resistant to many types and their moves are strong against Ice- and Rock-type Pokémon. Dark-type Pokémon are immune to Psychic-type moves and have moves with malicious-sounding names, such as Template:M (previously Template:Type) and Template:M, which are super-effective against Psychic-type Pokémon. Dark-type Pokémon are also strong against Template:Type Pokémon, thus being the only type that has an attack advantage over Ghost-type Pokémon besides Ghost-type moves themselves. Dark-type Pokémon are also weak to Bug-type attacks.

Some type match-ups were changed as well. In Generation I Ghost-type moves had no effect on Psychic-type Pokémon; this was changed to super-effective as it was in the anime. Template:Type moves were previously super effective against Bug-type Pokémon, and Bug-type moves were super effective against Poison-type Pokémon; this was changed to Poison doing normal damage to Bug and Bug becoming not very effective against Poison, seriously limiting the effectiveness and usage of both types. Ice-type moves were also made not very effective against Template:Type Pokémon (previously doing normal damage). Four moves had their types changed: Template:M, previously Normal-type, became a Template:Type move; Template:M, previously Normal-type, became a Template:Type move; Template:M, previously Normal-type, became a Template:Type move; Template:M, previously Normal-type, became a Template:Type move. Two Pokémon, Template:P and Template:P, changed from being {{Electric}} type to being {{Electric}}/{{Steel}}.

Another major change from the original games was the splitting of the Template:Stat stat into Template:Stat and Template:Stat. Again, this increased aspects of strategy, for Pokémon were now more specialized. Some were good special attackers, while others were better physical attackers; the same now held true for Defense and Special Defense. For example, Template:P has a decent Special stat in Generation I, but in all later games, has a decent Special Attack, but low Special Defense.

ReceptionEdit

The games were generally well received and in-turn received a "Masterful" 10/10 by IGN.[2] Craig Harris of that site states "after playing the game dozens of hours, I really can't think of a bad point to make about Pokémon Gold and Silver."[3]

Battery lifeEdit

Copies of Pokémon Gold and Silver typically lose the ability to save after a period of about seven years, due to the internal battery running dry (this is due to the constantly-running clock). However, the battery is replaceable with another one of the same kind, a CR2025 lithium cell, although replacing it will reset the game's data. The problem appears less often with Template:Game.

One sign that the battery will soon lose the ability to save is that the game will not keep track of the time correctly while the game is not being played.

StaffEdit

Main article: Staff of Pokémon Gold and Silver

MusicEdit

Main article: Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection

Pokémon Gold and Silver are the only paired versions which have not had any sort of official soundtrack release of the games' original tracks. The closest approximation to such a release is Disc 3 of Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection, which is based on the GB Sounds feature of HeartGold and SoulSilver that is meant to emulate the style of 8-bit music. However, not all of the GB Sounds music is available on the CD. Additionally, Discs 1 and 2 of the aforementioned soundtrack contain remixes of the music originating from Pokémon Gold and Silver.

Development cycleEdit

Main article: Pokémon Gold and Silver beta

TriviaEdit

  • The games started the trends of having legendary Pokémon as mascots and the use of precious stones or metals as title names.
    • However, with the release of Template:Game, the trend of naming the titles was broken.
  • Pokémon Gold and Silver are the only paired versions where Pokémon sprite designs differ between the two games.
  • None of the in-game trades in Gold and Silver feature the player trading away or receiving a Template:Cat, making them the only games in which a player must link up with another player to trade Pokémon of that generation.
  • Pokémon Gold and Silver are the only games so far to have differences between the version-exclusive Pokémon in the Japanese and international releases, with the Template:P and Template:P families getting swapped in the localizations; the Teddiursa family is in the Japanese Silver and non-Japanese Gold, while the Phanpy family is the opposite. In all versions of the remakes, Template:Game, the Teddiursa family is in SoulSilver while the Phanpy family is in HeartGold, like the original Japanese Gold and Silver.
  • These are the only games before Generation IV to be released in South Korea.
  • Gold and Silver, as well as their remakes, have the most types that have been specialized in by Gym Leaders, adding up to 15.
    • If one includes the Elite Four, the {{Ground}} type is the only type that is not specialized in by an important Trainer in these games.
  • Pokémon Gold and Silver are the only core series games that have not had an official soundtrack album released.
  • Due to a possible oversight in the international versions, the Japanese quotation marks are used in certain parts of the dialogue, like in radio stations. This was corrected in Crystal.

In other languagesEdit

Template:Langtable

ReferencesEdit

  1. Glitch City Laboratories - Pokemon GSC Safari Zone (retrieved December 21, 2009)
  2. IGN: Pokemon Gold Version (Pokemon Gold) (retrieved December 21, 2009)
  3. IGN: Pokemon Gold Version Review (retrieved December 21, 2009)

Template:Core series
Template:Project Games noticept:Pokémon Gold e Silver

de:Pokémon Goldene Edition und Silberne Edition es:Pokémon Ediciones Oro y Plata

fr:Pokémon Versions Or et Argent it:Pokémon Oro e Argento ja:ポケットモンスター 金・銀 pl:Pokémon Gold i Silver zh:神奇宝贝金银版

Community content is available under CC-BY-SA unless otherwise noted.